Abel's Island Novel Study Curriculum Map
Click the buttons below to download our the Curriculum Map for Abel's Island Novel Study. There are two versions of the map. The outline and map are also both viewable on this page.
Story Summary:
Abelard Hassam di Chirico Flint (Abel), a refined and cultured mouse, is separated from his wife Amanda during a violent storm while they are enjoying a picnic. Swept away by the wind and stranded on an island, Abel must learn how to survive alone. As he searches for food, builds shelter, and repeatedly attempts to escape, he begins to reflect on his life and realizes that he has lived comfortably without ever truly accomplishing anything.
Over the course of a year, Abel develops survival skills, faces dangers including an owl and a cat, befriends an elderly frog named Gower, and gains confidence, independence, and self-awareness. When a drought lowers the river, Abel finally escapes the island and returns home to Amanda, forever changed by his experience.
Learning Expectations
Students will:
- Be introduced to the world of fantasy through the writings of William Steig.
- Learn and reinforce a variety of reading skills and techniques.
- Develop and improve creativity.
- Improve independent reading skills and work habits.
- Develop higher-level thinking skills.
Introduction
Includes:
- Objectives
- Summary of Story
- Author Biography
- Teacher Input Suggestions
- Discussion Questions
- Character Tracking Sheet
- Answer Keys
Chapter Questions
The novel study contains activity cards and discussion questions for Chapters 1–20. Skills include vocabulary development, comprehension, critical thinking, writing, sequencing, literary analysis, creative response, and personal response activities.
|
Chapter |
Skills Covered |
|
Chapter 1 |
Vocabulary, plot graph/story structure |
|
Chapter 2 |
Vocabulary, adjectives, descriptive language |
|
Chapter 3 |
Vocabulary, compound words |
|
Chapter 4 |
Vocabulary, mapping/visualization |
|
Chapter 5 |
Vocabulary, comprehension, problem solving, creative response |
|
Chapter 6 |
Vocabulary, text-supported responses, personal connections, illustration |
|
Chapter 7 |
Vocabulary, math connection (parabola), critical thinking |
|
Chapter 8 |
Vocabulary, letter writing, creative writing |
|
Chapter 9 |
Vocabulary, art/sculpture activity |
|
Chapter 10 |
Vocabulary, sequencing events, illustration |
|
Chapter 11 |
Vocabulary, sequencing, creative writing (spells) |
|
Chapter 12 |
Vocabulary, sentence completion, comprehension, illustration |
|
Chapter 13 |
Vocabulary, poetry writing, illustration |
|
Chapter 14 |
Vocabulary, comprehension, personal writing |
|
Chapter 15 |
Vocabulary, creative writing, alternate ending |
|
Chapter 16 |
Vocabulary, editing/revision, cursive writing |
|
Chapter 17 |
Vocabulary, text evidence, comprehension, illustration |
|
Chapter 18 |
Vocabulary, grammar (adjectives/adverbs), reading comprehension |
|
Chapter 19 |
Vocabulary, sentence matching, sequencing |
|
Chapter 20 |
Comprehension questions, creative writing (Chapter 21) |
|
Post-Reading |
Discussion and critical thinking questions |
Novel Extension Activities
General Activities
- Fortunately / Unfortunately story summary activity
- Character Silhouette (character development comparison)
- Tell It with Pictures (story sequencing)
- Character Poetry
- Attribute Web
- Mice: Fact vs. Fiction activity
Creative Activities
- Analyze and explain major and minor problems in the novel.
- Write diary entries from a character's perspective.
- Design a new book cover.
- Create a travel brochure for Abel’s Island.
- Write and perform a scene from the novel.
- Create a time capsule for future castaways.
- Write a character letter.
- Build a diorama of a scene.
- Write about living alone on an island.
- Construct one of Abel’s escape inventions.
- Write a novel review.
- Create a comic strip.
- Illustrate a humorous scene from the story.
Assessments
- Comprehension Quiz
- Short Answer Quiz
- Answer Keys
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